What we do
Original titles and commissioned worlds
Original titles
Our own games, developed by our team in Blida, Algeria, with stories and settings drawn from a region the industry has largely overlooked.
Commissioned games
Branded games, educational titles, and training simulations for companies, institutions, and publishers.
Serious games and simulations
Interactive tools for education, public health awareness, safety training, and civic engagement.
Interactive experiences
Exhibitions, installations, and playable content for events, museums, and marketing.
Co-development and porting
Engineering, art, or full-stack support for studios that need capacity.
Why games matter
Why games matter for sovereignty
Games are culture. The stories young people play shape how they see their history, their cities, and their future. A game industry that only imports means an entire generation's imagination is produced elsewhere. In Algeria, we make games that tell Algerian stories, and we bring the same team to partners who want games that tell theirs.
Games are also an engine for talent. A game team needs programmers, artists, writers, composers, and designers working together at a high level. Every project we ship trains people who can build anything.
Capabilities
Everything a game needs
- 2D and 3D development on industry-standard engines
- Game design, level design, and narrative design
- Concept art, character art, environment art, and animation
- Sound design and music direction
- PC, mobile, and web builds
- Player data kept in the country you choose, with analytics that stay there
Games
Have a world in mind?
An original idea, a commissioned title, a serious game, or a studio that needs capacity: tell us about it.
Pitch us a game